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Executive functions in early
childhood are critical predictors of academic success, social development, and
long-term mental health Notably, early childhood, specifically the ages of 3 to
7 is a period of notable and rapid development in Executive Functions Zelazo et
al 2003.
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Play is a natural engaging and
developmentally appropriate medium for pre-schoolers. It fosters intrinsic
motivation social interaction and cognitive engagement which are essential for
EF improvement.
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While playbased interventions
have shown promise limited studies explore their structured application
specifically for pre-schoolers with ADHD symptoms.
PROCEDURE:
• Approval
will be obtained from the Ethics committee and Review Board. Each parent or caregiver
will be given detailed information and written informed consent will be taken
prior to the study.
• Subjects
will be screened as per the inclusion and exclusion criteria.
• Screening
process will be done and consent will be taken from the Head of school and
parents will be informed about the same during the school parents teachers
meeting.
• The
data collection will be done in two rounds.
ROUND 1
1A group of 15 to 20 parents
or caregivers will be addressed the ADHD Rating Scale will be explained and
given to the parents to fill details of specific components after which the
scale will be returned to the Therapist.
2 The Parents will be informed
that the scale will be scored and Parents will be informed regarding the
outcome of the score.
ROUND 2
Parents/caregivers of the
children exhibiting ADHD symptoms will be contacted for the second data
collection round. Day and Night Task and Dimensional
Change Card Sort DCCS will be administered and scoring will be done.
Children
will be randomly allocated in Play Based Exercise group and Free Play group for
a period of 12 weeks after which post scores of the scales will be recorded.
Intervention
• Total
time:
• Duration
3 times a week for 12 weeks.
• Group
A Play Based Therapy Group
• Play
based exercises for 30 minutes followed by 15 minutes of free Play.
• Week 1
• Orientation
& Engagement 1. Follow the Leader: Mimic leader’s actions to practice
attention and inhibitory control.
2. Name Game: Memory exercise
•
Week 2 Working Memory Memory Match: Classic
card game with animal pairs.
- Story Chain: Therapist creates a story with child and therapist adding one
sentence alternatively.
•
Week 3 Inhibitory Control-Simon Says: Action following
game.
Freeze Dance: Dance to music and freeze
when it stops.
•
Week 4 Cognitive Flexibility Sorting Colors and
Shapes Sort items based on changing criteria.
- Opposites Game Respond with opposite actions e.g clap when instructed to be
still.
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Week5 Combination Working Memory & Inhibitory
Control Story Memory Game Listen to a story answer questions afterward.
Obstacle Course with Rules Follow changing rules e.g stop at red
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Week 6 Working Memory-Build & Recall Build
structures with blocks and then replicate them.
Pattern Game Repeat sequences e.g clap tap
clap.
•
Week 7 Inhibitory Control-Opposite Simon Says
Adds complexity to Simon Says by using opposite commands.
Balloon Tap Keep a balloon afloat without over-hitting or dropping it.
•
Week 8 Cognitive Flexibility Puzzle Hunt Solve
puzzles requiring different approaches.
•
Week 9 Flexibility & Memory Rule Switch
Dance Dance changes based on verbal instructions.
Treasure Hunt with Clues: Follow
multi-step instructions to find a hidden object.
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Week 10 Introduction to GroupCircle Recall
Recall a sequence of actions from peers.
Stop and Go Run when Go is called freeze
on Stop add memory based cues for variety
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Week 11Reflection Group Challenges Group
problem solving games like building towers.
Role Playing Scenarios Simulate tasks
that require planning and decision making.
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Week 12 Favorite Activity Replay Revisit
favorite games from the protocol.
Reflection Circle Share what they enjoyed most and learned.
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Intervention Group B Free Play will be given to the children during
the same time.
Consort Chart:

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